The Great Wyrm of Eberron

Session 1

Jan 17th 2010

The first session was an interesting one as I learned the overall progression of combat and story telling. It started with Thane being transferred to Fairhaven. On his way to the city however, the lightning rail he was riding was attacked (they still don’t know by whom). All he knows is that he followed five dark-clad figures into the woods in the middle of the night only to find he does not have a decent survival check.

Meanwhile, Finn was camped a few days outside of Fairhaven as he had recently been run out of the city when his true identity was discovered. It wasn’t the first time this had happened so he figured he would do as he always did. Wait outside the city for a few days and then saunter back in as one of his many personalities. The one he had chosen this time was generic elf #2. He did not count on being attacked by a group of bandits as he was settling in for the night. He was able to figure out there were probably about two or three of them although who they were and what they wanted he didn’t know.

On her way to Fairhaven herself, Maeve came upon Finn’s predicament when she heard a bit of commotion toward the edge of the woods. Her and her faithful wolf pup, Djuna, were quick to investigate and (thanks to a great spot check) were able to determine that Finn was in quite a bit of trouble. She was able to distract one of them, a goblin, by throwing a spear at him. The bad news was the spear didn’t hit him, the good news was Finn finally saw the goblin and therefore wasn’t able to be sneak attacked.

It was at this point that Thane was finally able to make he way to the road. It only took him a few moments to realize that someone was being ambushed, and like a good, lawful paladin he should go help. Unfortunately for him, the Drow he came up against rolled really well and gave him quite a bruise with his heavy mace. Fortunately for him, Djuna (the wolf pup) was a lot stronger than anyone gave her credit for and ripped into him quite soundly. While Thane was dealing with the drow and another goblin, Finn and Maeve were having a time dealing with their own enemy. The three of them seemed to be struck blind and clumsy as no one was able to get off a decent blow. Thane then decided that he would try to provoke the drow and goblin he was facing into attacking him and not going over to help their other goblin friend. Thane hadn’t anticipated that his voice would crack when he threatened them along with dropping his own sword (thanks to a running tradition that night of Thane rolling really really badly). Because of this, the drow decided to go over and attempt to subdue Maeve. He got off a pretty decent hit too. What he hadn’t realized though was when you hit a druid their pets go crazy (and also on Djuna’s next roll she hit for max damage). Needless to say the drow was down. The group made short work of the goblin they had surrounded and the other fled quickly into the night after witnessing his boss’s fall.

The battle now over, Thane secured the drow who was 1.) Not dead yet, merely unconscious and 2.) Dressed in the same garb as the ones who’d attacked the lightning rail. A solid search check revealed a Lolth pendent around his neck, but nothing else. The drow secure, but still unconscious, they settled in for the night with Thane taking the first watch.

While the night was mostly uneventful, Thane did catch a glimpse of a fairly large gray wolf wandering the perimeter of the camp. As the wolf did not look aggressive, he watched it for a few moments before it took its leave. Thane did mention the sighting to Finn a few hours later (who had to roll to make a save to not take negatives as he had not gotten a full 8hrs that night. Thane, who was an elf didn’t expect he would need to sleep any more than four hours…the b!%@h of being a changeling.) as well as Maeve when she woke in the morning. She was able to track the wolf and saw that it had headed across the road and south of their camp, but saw nothing else. <be>
The three made a gurney for the wounded drow after interrogation brought them nothing. Thane’s search of him found only a simple Lolth charm around his neck. Finn, having no patience for the drow’s unwillingness, knocked him unconscious again and they set off to the city. It was a good two hours before dusk when they made it to the gates of Fairhaven where several guards were posted across the open entryway. Thane flagged a one down and informed him of the drow and their situation. The guard took them to a nearby station where they were asked to surrender their belongings for a procedural check while they had a guard go get the captain. When Thane dumped the contents of his pouch, a white envelop fell out that he did not recognize. The guard grabbed it before he could say anything and left the room, looking rather disturbed. Finn and Maeve were able to steal a glance at the seal on the letter before it was snatched, seeing a red crescent moon in front of a crossed olive branch and sheathed blade. Once the captain came in he told them they were to be brought in front of the council as soon as the members could gather. None of them resisted and they soon found themselves in front of four of the five members of the council. It was there they were informed the letter had been written by Aklia herself requesting the release of her companion, Lucius.

This is when the fifth member of the council comes in, an elf named Vin. He instantly recognizes Thane, whom he had helped before in Wroat and, as the elder of the council is able to take full responsibility for their actions. He lets them know that to prove their loyalty and innocence they are going to have to travel to the Starpeak mountains where some old ruins were unearthed. The archeologists who first discovered it went missing and any they send there don’t return save one, who had lost his mind, stating only “metal and wood and piercing the heart”. The three have no choice but to take Vin up on his offer and leave in the morning after being bound, magically, to serve out their quest.

After traveling on the lightning rail a few days they are able to make it to the foothills of the Starpeaks. It doesn’t take them long before they discover the ruins that had recently been excavated. A quick spot check reveals an odd symbol on the door.

o o o

\ | /

o

They explore the ruins to discover what looks to be the remains of a very old temple of some sort, though none are able to recognize the deity. The only clues they find are in the center room there is a statue of a humanoid being with three heads so worn that none of the features can be made out. By the time they reach the third room they Finn realizes that everything seems to be too well placed. It was as if the rooms had been gone through but made to look as if they were not. Going further inside they found a stairwell leading to a lower level where they discovered two rooms that resembled offices of some sort as well as heard voices further down the hallway. In the second room, Finn discovered a secret passageway that led further down yet. At the bottom of the stairwell it opened up into a room where two warforged looked to be going through some things. Thane was the first to enter followed by Finn and then Maeve who took point and drew her bow (unfortunately a crit fail and a bad “high or low” call had her hitting Thane instead). The fight then turned brutal, Thane loosing more than half his health to that one shot and going unconscious shortly after. Luckily, there was some quick thinking on the party’s part and they were not only able to resurrect their fallen companion but also get the Warforged rather tangled up to be pecked off from the outskirts of the room. With the Warforged taken care of they were free to search the room. They found a symbol of a blade with a crown sitting over its hilt burned into the wood of each of the warforged arms while Thane was able to uncover a book that looked to be in a language none of them had ever seen.

End

Comments

“I have been thrust into the untoward company of two congenial travelers with little to make of either my companies or my present circumstances within the eyes of the law. While Vayne seems of upstanding elven characteristics, Maeve and her pet represent an unknown. I take her to be a nature worship, and as such she seems pensive enough. Her beast in more curious, and I have begun a subtle investigation regarding it’s true character. Djuna resembles a pup, yet is dangerous in the extreme. Caution is advised in all dealing with the animal as it may be enchanted in some way.

Session 1
kitkatt219

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.